A Ray Launching Approach for Computing Exact Paths with Point Clouds
Vaara, Niklas; Sangi, Pekka; López, Miguel Bordallo; Heikkilä, Janne (2024-08-15)
Vaara, Niklas
Sangi, Pekka
López, Miguel Bordallo
Heikkilä, Janne
IEEE
15.08.2024
N. Vaara, P. Sangi, M. B. López and J. Heikkilä, "A Ray Launching Approach for Computing Exact Paths with Point Clouds," 2024 IEEE International Conference on Acoustics, Speech, and Signal Processing Workshops (ICASSPW), Seoul, Korea, Republic of, 2024, pp. 800-804, doi: 10.1109/ICASSPW62465.2024.10626030
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© 2024 IEEE. Personal use of this material is permitted. Permission from IEEE must be obtained for all other uses, in any current or future media, including reprinting/republishing this material for advertising or promotional purposes, creating new collective works, for resale or redistribution to servers or lists,or reuse of any copyrighted component of this work in other works.
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Julkaisun pysyvä osoite on
https://urn.fi/URN:NBN:fi:oulu-202409185947
https://urn.fi/URN:NBN:fi:oulu-202409185947
Tiivistelmä
Abstract
Ray tracing is a deterministic method that produces propagation paths between a transmitter and a receiver. The simulation accuracy is significantly influenced by the environment details. One way to capture the environment with great precision is the utilization of depth sensors and cameras. Such reconstructed environment is in the form of a point cloud. However, utilizing such data directly in ray tracing, a key aspect on vision-aided wireless communications, often involves a significant trade-off between accuracy and execution time. In this paper, we propose an open source novel and fast point cloud-based ray launching algorithm that produces exact paths, which provide a good basis for accurate modeling of radio channel characteristics. In experiments, preliminary validation of the ray tracer output is obtained with the aid of a commercial ray tracer.
Ray tracing is a deterministic method that produces propagation paths between a transmitter and a receiver. The simulation accuracy is significantly influenced by the environment details. One way to capture the environment with great precision is the utilization of depth sensors and cameras. Such reconstructed environment is in the form of a point cloud. However, utilizing such data directly in ray tracing, a key aspect on vision-aided wireless communications, often involves a significant trade-off between accuracy and execution time. In this paper, we propose an open source novel and fast point cloud-based ray launching algorithm that produces exact paths, which provide a good basis for accurate modeling of radio channel characteristics. In experiments, preliminary validation of the ray tracer output is obtained with the aid of a commercial ray tracer.
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