A systematic review of virtual brainstorming from the perspective of creativity : affordances, framework, and outlook
Gong, Zhengya; Lee, Lik-Hang; Soomro, Sohail Ahmed; Nanjappan, Vijayakumar; Georgiev, Georgi V. (2022-04-21)
Zhengya Gong, Lik-Hang Lee, Sohail Ahmed Soomro, Vijayakumar Nanjappan & Georgi V. Georgiev (2022) A systematic review of virtual brainstorming from the perspective of creativity: affordances, framework, and outlook, Digital Creativity, 33:2, 96-127, DOI: 10.1080/14626268.2022.2064879
© 2022 The Author(s). Published by Informa UK Limited, trading as Taylor & Francis Group. This is an Open Access article distributed under the terms of the Creative Commons Attribution License (http://creativecommons.org/licenses/by/4.0/), which permits unrestricted use, distribution, and reproduction in any medium, provided the original work is properly cited.
https://creativecommons.org/licenses/by/4.0/
https://urn.fi/URN:NBN:fi-fe2022061747317
Tiivistelmä
Abstract
This study explores virtual reality (VR) as an emerging tool integrated into brainstorming activities to enhance creativity, and systematically reviews existing studies to provide an advanced literature review on this subject. Moreover, we propose a framework for enhancing creativity in virtual brainstorming (VB) based on the 4Ps (person, process, product, and press) of creativity, which provides guidance on leveraging VB to enhance creativity. Furthermore, eight affordances of VB are identified to enhance creativity: anonymity, appraisal, avatars, immersion, multiple communication, recording, simulated objects, and tracing. The potential perspectives of VB to enhance creativity based on this study’s framework are also explored, which deserves further investigation.
Kokoelmat
- Avoin saatavuus [34285]