Gamified design for health workshop
Giunti, Guido (2017-01-02)
Giunti Guido. (2016). Gamified Design for Health Workshop. Studies in Health Technology and Informatics, 225(Nursing Informatics 2016), 605–606. https://doi.org/10.3233/978-1-61499-658-3-605
© 2016 IMIA and IOS Press. This article is published online with Open Access by IOS Press and distributed under the terms of the Creative Commons Attribution Non-Commercial License. doi:10.3233/978-1-61499-658-3-605
https://creativecommons.org/licenses/by-nc/4.0/
https://urn.fi/URN:NBN:fi-fe202003198534
Tiivistelmä
Abstract
Increasing lifespans for chronic disease sufferers means a population of young patients who require lifestyle intervention from an early age. For multiple sclerosis (MS) patients, social problems begin with the decline of cognitive skills and their quality of life is affected.
In this workshop, organizers will propose participants to work on different gamification design approachs to solve MS patients’ engagement problem. Participants will obtain skills that can be extrapolated to other conditions that require patients change to adopt a different behavior.
At the end, participants will present their proposed gamification design and discuss and comment each solution, assessing potential unintended outcomes and advantages.
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