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Two real-world case studies on 3D web applications for participatory urban planning

Alatalo, Toni; Pouke, Matti; Koskela, Timo; Hurskainen, Tomi; Florea, Ciprian; Ojala, Timo (2017-06-05)

 
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https://doi.org/10.1145/3055624.3075950

Alatalo, Toni
Pouke, Matti
Koskela, Timo
Hurskainen, Tomi
Florea, Ciprian
Ojala, Timo
Association for Computing Machinery
05.06.2017

Toni Alatalo, Matti Pouke, Timo Koskela, Tomi Hurskainen, Ciprian Florea, and Timo Ojala. 2017. Two Real-World Case Studies on 3D Web Applications for Participatory Urban Planning. In Proceedings of Web3D ’17, Brisbane, QLD, Australia, June 05-07, 2017, 9 pages. DOI: http://dx.doi.org/10.1145/3055624.3075950

https://rightsstatements.org/vocab/InC/1.0/
© 2017 ACM. This is the author's version of the work. It is posted here for your personal use. Not for redistribution. The definitive Version of Record was published in Web3D '17 Proceedings of the 22nd International Conference on 3D Web Technology : Brisbane, Queensland, Australia — June 05 - 07, 2017, http://dx.doi.org/10.1145/3055624.3075950.
https://rightsstatements.org/vocab/InC/1.0/
doi:https://doi.org/10.1145/3055624.3075950
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Abstract

3D Web is a potential platform for publishing and distributing 3D visualizations that have proven useful in enabling the participation of the general public in urban planning. However, technical requirements imposed by detailed and rich real-world plans and related functionalities are demanding for 3D web technologies. In this paper we explore the maturity of modern 3D web technologies in participatory urban planning through two real-world case studies. Applications built on Unity-based platform are published on the web to allow the general public to create, browse and comment on urban plans. The virtual models of seven urban development sites of different visual styles are optimized in terms of download sizes and memory use to be feasible on browsers used by the general public. We report qualitative feedback from users and present a technical analysis of the applications in terms of download sizes, runtime performance and memory use. We summarize the findings of the case studies into an assessment of the general feasibility of modern 3D web technologies in web-based urban planning.

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